News

Starcraft 2 Balance Update 3.14 patch

Tue 16th May 2017 - 11:57am : StarCraft

Balance Update
Thanks to everyone who provided feedback on the proposed changes. We really appreciated all of the thoughtful discussion! After reading over the feedback, we are preparing to implement the balance changes that have been on the testing matchmaking queue.

Terran

Thor

  • Thor armor was increased from 1 to 2.
  • Thor morph times reduced from 2.5 to 1.79. Thor morph random delay durations reduced from 0.36 to 0.18.

Raven

  • Auto-Turret damage reduced from 24 to 18.
  • Auto-Turret duration increased from 7.14 to 10.


Protoss

Tempest

  • Kinetic Overload damage increased from 30 (+14 massive) to 30 (+22 massive).

Void Ray

  • Prismatic Alignment slows the Void Ray by 40% while active.

Zealot

  • Charge upgrade cost lowered from 200/200 to 100/100.


Zerg

Roach & Infestor

  • Undetected burrow move visual effects should be more visible.

Currently, we are planning for these changes to go live next week in the upcoming 3.14 patch. As always, we welcome your thoughts and feedback!

Original forum post by Balance Team [LINK]

Fox

Fox

Nicolai Jensen

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